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THE LAST CAMP

Shadow Knight spells are the dark-melee hybrid's wide casting toolkit on The Last Camp — substantially deeper than Paladin's by spell count and category, reflecting the SK's role as a self-sustaining solo monster, fear-kite kingpin, and disease/poison DOT wielder. Through Planes of Power, the SK's 133-spell list is the largest of the four hybrids, covering lifetaps, fear (single-target and AoE), DOTs (Heart Flutter, Heat Blood, Boil Blood, Ignite Blood, Asystole), undead control and undead nukes, summoned pets, terror lines, and the Voice/Shroud/Aura/Cloak self-buff stacks.

The SK casts on real mana from a wisdom pool but the spell book is structured around tapping HP back from enemies, which keeps the SK functional with a lower mana ceiling than a true caster. Most SKs build for HP first, AC second, and mana third — the lifetap line replaces wisdom-driven sustain.

At a glance

Field Value
Spell role Melee + lifetap + DOT + fear + pet + undead control
Spell book size 133 spells (Classic → PoP)
Spell gems available 8 at level 65
Mana pool dependency Medium (lifetap chain reduces mana dependency)
Primary spell categories Lifetap, fear, disease/poison DOT, terror, summoned pet, undead nukes, self-buffs (Shroud/Voice/Aura)
Signature spells Harm Touch, Cascading Darkness, Cackling Bones, Touch of Innoruuk, Voice of Thule
Spell research available No

Spell line overview

Lifetap. Lifetap → Lifespike → Vampiric Embrace → Lifedraw → Life Leech → Siphon Life → Drain Spirit → Drain Soul → Bond of Death is the core HP-restoration ladder — every tap returns HP to the SK while damaging the target. Vampiric Curse is the proc-rate variant; Vampiric Embrace at 22 grants an on-melee-hit lifetap effect.

Fear. Fear → Fear II → Invoke Fear is the single-target fear line (the canonical SK kite tool). Panic the Dead at 54 fears undead specifically. Cascading Darkness at 59 is the era top-tier fear with lifetap component. The "Terror" line — Terror of Darkness → Terror of Shadows → Terror of Death → Terror of Terris → Terror of Thule — is the instant-cast fear progression.

DOTs. Disease Cloud → Heat Blood → Boil Blood → Ignite Blood is the disease/fire damage-over-time chain. Heart Flutter → Asystole is the heart-attack DOT line. Engulfing Darkness → Dooming Darkness → Festering Darkness is the magic-school DOT line. Spear of Disease → Spear of Pain → Spear of Plague → Spear of Decay is the SK direct-damage spear ladder (0.5s cast time, mana-efficient burst).

Pets and corpse control. Leering Corpse → Bone Walk → Convoke Shadow → Restless Bones → Animate Dead → Summon Dead → Malignant Dead → Cackling Bones → Invoke Death is the necromancer-style summoned pet ladder. Cackling Bones at 58 and Invoke Death at 64 are the SK's serious solo/group-boost pets. Lesser Summon Corpse → Summon Corpse → Conjure Corpse handles in-zone corpse retrieval.

Self-buffs. Grim Aura → Banshee Aura → Aura of Darkness → Aura of Pain → Aura of Hate is the SK self-aura damage-shield/melee-buff line. Shroud of Hate → Shroud of Pain → Shroud of Death → Shroud of Undeath → Shroud of Chaos is the self-mitigation line. Voice of Darkness → Voice of Shadows → Voice of Death → Voice of Terris → Voice of Thule is the self-INT/HP buff line. Cloak of the Akheva → Cloak of Luclin add raid-tier self-mitigation.

Skin/AC self-buffs. Shieldskin → Steelskin → Diamondskin is the absorbed-damage shield line, plus Harmshield (5-second invulnerability cap) at 51 — the iconic SK panic button.

Undead nukes. Expulse Undead → Dismiss Undead → Expel Undead → Deny Undead is the undead-typed AoE damage line. Word of Spirit at 49 is the AoE undead-targeted nuke.

Disciplines. Resistant Discipline, Fearless Discipline, Unholy Aura Discipline, and Leechcurse Discipline are the SK's instant-cast burn buttons.

Spell list (by tier)

This is the complete canonical ShadowKnight spell list available on The Last Camp through Planes of Power. 133 spells total, pulled from the live server database after the P2 class-restriction restoration. Click the Lucy link on any row for full spell data.

Level Spell Mana Cast Time Lucy
1 Harm Touch Instant 🔗
1 Harm Touch Instant 🔗
1 Harm Touch Instant 🔗
1 Vampiric Embrace Instant 🔗
1 Vampiric Embrace of Shadow Instant 🔗
9 Despair 12 2.0s 🔗
9 Disease Cloud 10 1.5s 🔗
9 Invisibility versus Undead 40 4.0s 🔗
9 Leering Corpse 40 6.0s 🔗
9 Lifetap 8 1.5s 🔗
9 Locate Corpse 5 1.5s 🔗
9 Sense the Dead 5 2.0s 🔗
9 Siphon Strength 5 1.5s 🔗
15 Bone Walk 80 7.0s 🔗
15 Clinging Darkness 20 1.8s 🔗
15 Endure Cold 20 2.5s 🔗
15 Fear 40 3.5s 🔗
15 Fear II 1 3.5s 🔗
15 Lifespike 13 1.5s 🔗
15 Numb the Dead 20 2.0s 🔗
15 Scream of Hate 85 1.5s 🔗
15 Shadow Step 10 1.0s 🔗
19 Tiny Companion 50 4.0s 🔗
22 Convoke Shadow 120 8.0s 🔗
22 Cure Disease 20 2.0s 🔗
22 Dark Empathy 20 4.0s 🔗
22 Deadeye 35 3.0s 🔗
22 Engulfing Darkness 60 2.0s 🔗
22 Grim Aura 25 3.0s 🔗
22 Spook the Dead 10 2.0s 🔗
22 Vampiric Embrace 30 3.0s 🔗
22 Ward Undead 5 1.5s 🔗
25 Lesser Summon Corpse 100 5.0s 🔗
29 Strengthen Death 50 6.5s 🔗
30 Endure Disease 20 2.5s 🔗
30 Feign Death 60 1.5s 🔗
30 Gather Shadows 35 5.0s 🔗
30 Heat Blood 88 3.0s 🔗
30 Lifedraw 86 2.0s 🔗
30 Restless Bones 160 9.0s 🔗
30 Scream of Pain 100 1.5s 🔗
30 Wave of Enfeeblement 40 2.5s 🔗
34 Shieldskin 41 3.5s 🔗
34 Spear of Disease 118 0.5s 🔗
34 Terror of Darkness 20 Instant 🔗
39 Animate Dead 200 10.0s 🔗
39 Cancel Magic 30 3.5s 🔗
39 Expulse Undead 36 2.0s 🔗
39 Heart Flutter 41 3.0s 🔗
39 Resist Cold 50 4.5s 🔗
39 Scream of Death 50 3.0s 🔗
39 Shadow Creep 40 1.5s 🔗
39 Shadow Vortex 40 1.5s 🔗
39 Shroud of Hate 60 1.5s 🔗
39 Voice of Darkness 50 2.0s 🔗
44 Blood of Pain 172 3.0s 🔗
44 Terror of Shadows 40 Instant 🔗
49 Breath of the Dead 45 2.5s 🔗
49 Corpse Breath 2.5s 🔗
49 Dismiss Undead 63 2.5s 🔗
49 Dooming Darkness 120 3.0s 🔗
49 Invoke Fear 100 2.5s 🔗
49 Life Leech 181 3.0s 🔗
49 Shadow Sight 50 3.0s 🔗
49 Spear of Pain 138 0.5s 🔗
49 Summon Dead 290 12.0s 🔗
49 Voice of Shadows 100 2.0s 🔗
49 Word of Spirit 133 3.5s 🔗
50 Shroud of Pain 75 1.5s 🔗
51 Call to Corpse 5.0s 🔗
51 Harmshield 85 1.0s 🔗
51 Resistant Discipline Instant 🔗
51 Siphon Life 115 2.8s 🔗
51 Summon Corpse 700 5.0s 🔗
52 Abduction of Strength 5 1.5s 🔗
52 Comatose 80 1.5s 🔗
52 Malignant Dead 390 14.0s 🔗
52 Mental Corruption 100 3.0s 🔗
52 Rest the Dead 75 3.0s 🔗
52 Summon Companion 50 5.0s 🔗
53 Boil Blood 136 3.0s 🔗
53 Terror of Death 45 Instant 🔗
54 Banshee Aura 60 5.0s 🔗
54 Fearless Discipline Instant 🔗
54 Panic the Dead 50 2.0s 🔗
54 Spear of Plague 172 0.5s 🔗
54 Torrent of Hate 60 1.5s 🔗
55 Bobbing Corpse 100 6.0s 🔗
55 Expel Undead 93 3.0s 🔗
55 Shroud of Death 100 3.0s 🔗
55 Shroud of Undeath 100 3.0s 🔗
55 Spirit Tap 152 3.0s 🔗
55 Unholy Aura Discipline Instant 🔗
55 Voice of Death 150 2.0s 🔗
56 Steelskin 149 4.5s 🔗
56 Torrent of Pain 75 1.5s 🔗
57 Drain Spirit 213 3.2s 🔗
57 Vampiric Curse 144 4.0s 🔗
58 Cackling Bones 450 15.0s 🔗
58 Deathly Temptation 5 3.0s 🔗
58 Nullify Magic 50 4.5s 🔗
58 Torrent of Fatigue 120 3.5s 🔗
59 Cascading Darkness 300 3.0s 🔗
59 Diamondskin 236 5.0s 🔗
59 Terror of Terris 51 Instant 🔗
60 Asystole 98 3.0s 🔗
60 Augment Death 200 6.5s 🔗
60 Cloak of the Akheva 250 4.0s 🔗
60 Death Peace 120 1.0s 🔗
60 Drain Soul 248 3.2s 🔗
60 Leechcurse Discipline Instant 🔗
60 Voice of Terris 200 2.0s 🔗
61 Aura of Darkness 100 1.5s 🔗
61 Festering Darkness 175 3.0s 🔗
61 Ignite Blood 218 3.0s 🔗
61 Improved Invisibility to Undead 75 4.0s 🔗
62 Bond of Death 360 7.0s 🔗
62 Deny Undead 240 3.2s 🔗
62 Touch of Volatis 291 3.0s 🔗
62 Zevfeer's Bite 200 1.5s 🔗
63 Aura of Pain 60 1.5s 🔗
63 Blood of Hate 330 2.0s 🔗
63 Shroud of Chaos 450 3.0s 🔗
63 Terror of Thule 60 Instant 🔗
64 Augmentation of Death 250 6.5s 🔗
64 Invoke Death 490 16.0s 🔗
64 Pact of Hate 5 3.0s 🔗
64 Spear of Decay 250 0.5s 🔗
65 Aura of Hate 100 1.5s 🔗
65 Cloak of Luclin 250 4.0s 🔗
65 Conjure Corpse 700 5.0s 🔗
65 Touch of Innoruuk 340 3.0s 🔗
65 Voice of Thule 250 2.0s 🔗

Class-specific quirks

The level-1 Harm Touch entry has three Lucy IDs because the spell exists in multiple variants in legacy data (base, alternate, and item-modified) — only one is active in your spellbook at a time, with potency upgraded via Itraer Vius bracer and similar quest gear. Vampiric Embrace at level 1 (passive) and again at level 22 (cast) is the era-canonical SK lifetap-on-melee mechanic. Harmshield at 51 is a 5-second invulnerability with a long refresh and a hard cap on how often it can be reused — the SK's last-stand button.

Pet line is real (not illusory) — SK pets fight, tank, and absorb damage. Cackling Bones and Invoke Death pets are competitive with Necromancer pets of the same tier. Animate Dead and Summon Dead require corpses to be present in the zone for the highest-tier pet variants in classic-era mechanics, though TAKP-era often relaxes this.

The Last Camp any-race-class note

The Last Camp allows any race to roll Shadow Knight, including Vah Shir, Wood Elf, High Elf, Halfling, Drakkin, and Gnome — combinations not possible in canonical EQ. Spell list is identical across races. Iksar Shadow Knight remains the canonical-best racial choice for HP/regen sustain plus innate AC. Ogre and Troll Shadow Knights get massive HP and frontal stun immunity; Ogre SK is one of the highest effective-HP tank choices in the game. Vah Shir or Wood Elf SKs get higher AGI/DEX for more melee crits and dodge but take a meaningful HP/AC ceiling cut versus the canonical race choices.

Spell vendors

Shadow Knight spells are sold by SK guild trainers in dark-aligned starting cities (Neriak Third Gate for Dark Elf, Grobb for Troll, Oggok for Ogre, Cabilis for Iksar, with crossover access via Freeport for evil Humans and Half Elves). PoK's consolidated SK vendor area covers 51 through 60. Levels 61 through 65 spells are split between PoK vendors and PoP-zone-specific drops/quests.

Scribing notes

Each spell scroll must be scribed individually — right-click the scroll while at or above the spell's required level. Scribing consumes the scroll. There is no auto-learn on level-up. Plan trainer visits at 9, 15, 19, 22, 25, 29, 30, 34, 39, 44, 49, 50, and every level from 51 to 65.

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