Guides
Magician AA Priorities
Magician AA spend at The Last Camp PoP cap — pet-focused, caster-DPS, or hybrid.
Magician AA priorities at The Last Camp PoP cap (level 65). AAs are the primary specialization path beyond the level cap — there is no expansion content past PoP, so AA xp is the long-term progression.
For Magicians, AAs decide whether your pet does the work, your nukes do the work, or both share the load. The Mage tree is unique in that two distinct AA pools (pet line + nuke line) compete for points — and the right answer is almost always to invest in both, with priority shifting based on what your group needs.
At a glance
| Field | Value |
|---|---|
| Total AA pool (PoP era) | ~240-290 across all categories |
| Priority categories | Class pet > Archetype caster > General mana |
| Hard prerequisites | Pet Affinity before pet-buff investment |
| Soft prerequisites | Spell Casting Mastery 1 before Reinforcement |
Build priorities (in order)
Tier 1 — Foundation (first 30-50 AAs)
- Pet Affinity — pet receives group buffs; massive pet HP/AC gain
- Spell Casting Mastery 1 — lower mana cost on summons + nukes
- Mnemonic Retention 1 — extra gem for pet + reagent + nuke + heals
- Run 3 — universal
- Innate Intelligence — soft cap
Tier 2 — Core spec (50-150 AAs)
- Improved Pet — Mage pet-line AA, raises pet stats
- Pet Discipline — pet obedience and skill upgrade
- Quick Damage — faster nukes
- Spell Casting Reinforcement — nuke + pet-proc crit chance
- Improved Familiar — Mage familiar AA, mana/INT bonus
Tier 3 — Endgame polish (150+ AAs)
- Frenzied Burnout — Mage-only burst-DPS pet AA
- Spell Casting Fury — crit damage boost
- Mnemonic Retention 2-3 — full pet + nuke + utility suite
- Mass Group Buff — for distributing damage shields / self-buffs
General AAs to prioritize
- Run 3 (always)
- Mnemonic Retention 2-3
- Spell Casting Mastery 3 (mana cost on summons + nukes)
- Spell Casting Subtlety (raid aggro)
- Innate Intelligence
Archetype AAs (shared with related classes)
- Pet Affinity — Mag, Nec, SK, Bst
- Spell Casting Mastery / Reinforcement / Fury / Subtlety — every caster
- Quick Damage — Dru, Wiz, Mag, Nec
- Improved Familiar — Wiz, Mag
- Mass Group Buff — Cle, Dru, Shm, Enc, Brd
Class-defining AAs
- Improved Pet — Mage-only pet-stat enhancement
- Frenzied Burnout — Mage-only pet burst-damage AA
- Pet Discipline — Mage/Necro pet skill upgrade
- Elemental Form — Mage-only plane-alignment AA at later tiers
- Mage pet damage scales with class AA tiers
Common pitfalls
- Skipping Pet Affinity to chase nuke AAs — without Pet Affinity your pet eats group buffs and lives much longer; this is DPS.
- Buying nuke AAs before Spell Casting Mastery — without SCM your nuke economy collapses on long fights.
- Ignoring Mnemonic Retention — Mage uses pet summon + reagent + 4-5 nukes + heal + buffs. You need the slots.
- Forgetting Improved Familiar — INT/mana bonus stacks with everything else.
- Investing too heavily in Frenzied Burnout early — situational burst AA; foundation first.
The Last Camp any-race-class note
Magician AA priority does not change with race. High-Elf, Erudite, and Gnome Mages (canonical) have the highest base INT — Innate Intelligence is less urgent. Dark Elf Mage gets Innate See Invis for free utility. Non-canonical races (Ogre, Troll Mage via any-race-class) have lower base INT — Innate Intelligence is more urgent and STA earlier helps survive raid splash.